Giant Robot

“Giant Robot” is a solo experimental virtual reality project made in Unity made at Washington State University Vancouver. Using coding tutorials, class resources, Unity assets, and as well as my own creations, I created a small demo of a game where you assume the guise as a giant mecha in a city, tasked on shooting down all the enemy drones before time runs out. You use two arm cannons with different abilities in each arm, gauging bullet drop off and managing reloading.

NOTE: Due to COVID-19, I am unable to get more direct footage at this time, and will update accordingly in the near future. Feel free to contact me about any questions or specifics on this project. Thank you for your patience and understanding!
Skills: 3D Modeling, Animation, Audio, Game Design